Animation Portfolio
Tien-Yi Lee
Here are some Blender animations
2d / 3D
These are the ideas for transforming the logo between 2D and 3D to match the original 2D Jorjin logo.
Star light
I combined noise texture with voronoi texture and wave texture with color ramp with emission.
The lights will change if the camera moves and it feels like it's shining.
reflections
These are the ideas that are experimenting around with the spotlight reflections.
hologram
This is the idea inspired by League of Legends' Pulse Fire Ezreal recall animation and hologram.
volumetric
Inspired by UFO movies,
I animated volumetric lights.
3D card
Inspired by 3D cards,
I made a transparent box outside of the logo.
infinity mirror
Inspired by infinity mirrors,
I animated the emission materials.
CAR Trailer
Inspired by Instagram car reels. Lighting, camera animating, and video editing are made on Blender. Cycles rendering with motion blur and glare compositing.The first car idle scene has a white area lighting above the car and cyan area lighting surrounding the bottom of the car. The cameras are parented to an empty object, the purpose is to let the cameras set the empty as the center and orbit the empty object.The second scene has a reference cyberpunk neon street image on the "wall," I stretched the UV map so the light dots turn into light lines and contrast the color afterward. I animated the mapping node that is connected to the reference image texture and enhanced the emission. Each camera is parented to an empty object. For the realistic camera shake, I added a noise modifier to the empty object's location.music credit